Welcome to Pixel Portal™
NAVIGATION
.Personal Projects Portfolio |
|
|
Template under development for my freelance base of operations. Although most of the assets used are rasterized images, it is neither processor nor memory intensive. Features a CD-Player Unit similar to a Pioneer (Car) Series with three tracks at balanced compression for fast download and great quality. This is a fun site with brilliant colors, smooth animations, and full length audio in the background.
|
|
|
|
Complete flash site; Best experience: (1024x768 Resolution and higher) |
|
|
Template under development to host maps, mods, and tutorials that I have created for the popular game title "QUAKE IV". The site gives options upon entrance to give the user more control over their experience. Simple navigation built around and orb that is to represent a very advanced piece of equipment created by the Strogg (Strogg are the antagonists in the story line. Everything from color to animation style were incorporated to closely represent in-game interactivity in an attempt to bring a sense of familiarity to the end-user.
|
|
|
|
Complete flash site; Best Experience: (Resolution defined by end-user) |
|
|
This is currently my base of operations for all freelance development (Soon to be replaced by Pixel Land). This bright and colorful site screams "LOOK AT ME" as its large and shiny navigation buttons beckon you to click them. The theme is based around the future and its animations and effects compliment this very theme well. Expect crazy sounds, fast animations that ease to a halt, and a user experience that is easy and fun to delegate through. Enjoy a seamless experience end to end that is functional and simplistic.
|
|
|
|
Complete flash site; Best experience: (1024x768 Resolution and higher) |
|
|
This site is built with E107 Content Management System, so that the party it was turned over to could manage all updates themselves without any knowledge of xhtml. The WYSIWYG editor is quite extensive, and the provided plugins such as the forum are working wonderfully for the new admin. It isn't the prettiest site to look at, but it does capture the theme of the game this community plays, while allowing me to turn over all future updates to the community leaders.
|
|
|
|
(CMS) XHTML, mySQL, PHP, (Some flash) |
|
|
Marines from Hell was a Doom III clan that I founded. This site was one of my first break-through's in my search for means of creating a site with Hi-Res Rasterized content, without a ridiculous file size bloat. Very basic flash techniques, but none the less the site came out well.
|
|
|
|
Complete flash site; Best experience: (1024x768 Resolution and higher) |
|
|
This site was developed for a community of Doom III clans that were looking for meeting grounds to setup Clan VS. Clan scrims quickly and easily. The project never officially got off the ground, but the sight is very complimentary and I couldn't just throw it away.
|
|
|
|
XHTML; Best experience: (1024x768 Resolution and higher) |
|
|
This is my first Full-Flash-Site, and is obviously nothing special today, but more so a testament to where I have come, and a remembrance of how I got here.
|
|
|
|
Complete flash site; Best experience: (1024x768 Resolution and higher) |
Brian Hodge
PixelDEV Artist, Developer, and CEO
|
|
|